Blog Layout

Web Summit 2018 - My Top 3 Talks

Graham Baitson • Nov 19, 2018

From sport stars to musicians to robots, and everything in between, this years Web Summit in Lisbon had something for everyone. The following are my top three most interesting talks from the conference.


Furhat Robotics – The Social Robot

Three years ago, I got to witness a talk by Chief Scientist of Hanson Robotics, Ben Goertzel, who unveiled their social humanoid robot, Sophia. Sophia, not only looked incredibly human, but could also hold a conversation and display realistic facial expressions. For me, this was a moment of realisation of what once seemed like science fiction, was slowly becoming a reality; That we are almost on the cusp of The West World. Ben and Sophia, along with the new addition Han the Robot, took centre stage again at this year’s Web Summit to showcase their latest developments.



Figure 1: Sophia, Ben Goertzel and Han from Hanson Robotics



But for me, there was a new robot in town. In terms of ingenuity, application and impact, my highlight came from the CEO of Furhat Robotics, Samer Al Moubayed. Comprising of a team of scientists, designers and engineers, Furhat Robotics is a Social Robotics and Conversational AI start-up from Sweden. With collaboration from more than 100 of the world’s most prominent co-operations such as Intel, Honda and Disney, they unveiled their new robot, along with conversational platform, that could potentially change the future of the industry.



Figure 2: Furhat Robotics - Faces



There seems to be two main approaches within robotics; to make it look as human as possible (i.e. humanoids) or to purposely create the distinction by making it look like a form of non-human (i.e. robot). In the 1970 journal article Uncanny Valley (IEEE Spectrum, 2012), robotics professor Masahiro Mori envisioned how people would react to robots that looked and acted human, an approach that has generated divided opinions across the ethics and robotics community for decades. Mori hypothesised that humans are more likely to interact with robots if they appear more human-like, but only to a point. If a robot appears to be “too” human, they will most likely feel threatened and form feelings of distrust. Either way, there is a common theme that resonates with both approaches; the manufactured robot has a single form factor and personality.



"To do to robotics what the Macintosh done to the PC" - Samer Al Moubayed, CEO of Furhat Robotics


Where Furhat differs is in its ability to customise the face and voice in several ways to create unique characters with their own personalities. Furhat combines the best of both approaches to create realistic human interactions by using these facial expressions to appear human but also being firmly seated on a square base, clearly communicating to the user that it is, in fact, a robot. These components are packaged nicely into a perfectly formed robot allowing Furhat to act as a personal assistant, provide customer service/care and also act as a learning tool for scenario-based training.



Video 1: Furhat Robotics Live Demo



It is hard to say when these robots and their corresponding form factors will start to become heavily integrated within the community, but one thing is for sure, it will happen at some point, whether we like it or not.



Jonas Blue – Creating a Hit Song Using Technology

Growing up as a young boy, I think I had the same aspirations of being a famous sport star, musician or movie star as most kids my age. Rolling back almost 18 years at this stage, in pursuit of one of those many dreams I had, I remember, as the rain clattered off the tin roof, we finished our final rehearsal session in a small non-soundproofed shed in North Dublin. We then packed up the microphones, guitars, amplifiers and drums to proceed to the recording studio for what we thought was going to be our big break; our first hit record. Unfortunately, no number 1 proceeded. With the introduction of technology, these procedures have drastically changed as rehearsal and recording studios have made their way into the bedroom of musicians across the globe.



Daniel Haver, CEO of Native Instruments was speaking just before Jonas about their journey of software instrument pioneers with their aim of turning computers into musical instruments. Predominantly, music creation is hard to find (i.e. which tools to use, what content to create), hard to do (i.e. you need to be technical savvy) and hard to fund (i.e. not as cheap as it could be). Their software provides a central hub, seamless experience at affordable pricing for music creation and production. One of their early works was an emulation of the Hammond B3 Organ which they called the B4.


"In 1999, when Stevie Wonder came by our booth at the NAMM Show in California, he listened to the B4 and said it sounds like the real thing, that's when we knew and the world knew that software could sound as great or even better than instruments" - Daniel Haver, CEO of Native Instruments


Video 2: For the Music in You – 9 New Products and 3 Updated Platforms | Native Instruments



In the keynote, Jonas Blue showed, with the help of technology, how to create a hit using 92 music layers, 3 unsigned signers and 1 laptop. I have seen many of these song breakdowns before but it was great to see it in person and also hear the inspiration and thought process behind creating and combining each of the songs elements in a very knowledgable and explanatory fashion. He explained his tradition of finding and providing a platform for unestablished artists and described how he brings together the different components and dynamics into a song. For his song vocals, he discovered the singer Dakota for his first track "Fast Car" in a bar in London, JP Cooper for his second track "Perfect Strangers" who was singing in pubs in London and Raye for his third single "By Your Side" in the back of an Uber.



Video 3: EDM Production Masterclass with Jonas Blue



When you listen back to chart songs over the last decade or so, it's clear to see the impact that technology has had in terms of the providing collaborations, enhancing production quality and new sound generation. I'm really looking forward to seeing how technology will continue to influence the sounds of the future hits.


Protecting Mental Health from the App Store

I've been involved with the State of Mind Ireland now for a few years, a team of service users, players, coaches, mental health experts and sport professionals whose principle aim is to raise awareness of mental health (State of Mind Ireland, 2018), so the talk "Open your mind: Why mental health care needs new options" was of particular interest to me. Figures from the World Health Organisation (WHO) state that one in four people suffer with mental health problems and almost half a billion people at any one time suffer from such conditions (World Health Organisation, 2011). Dame Til Wykes, Professor of Clinical Psychology and Rehabiitation at Kinds College London and Megan Jones Bell, Chief Science Office at Headspace described how technology is leading and also creating challenges towards the mental health revolution.



Figure 3: Headspace Mobile App



Whether it's to monitor psychological behaviour or to look for new ways to tackle the invisible enemy, technology has provided a platform for a plethora of information. The problem is that there is no regulation in terms of what information these websites and mobile apps display and who created the content. There are now more than 325,000 healthcare apps in the store (Research 2 Guidance, 2017) and it's important to note that the star rating of these app do not indicate the validity of the content and could even potentially delay the correct treatment process and result in recovery being prolonged if the user was to follow incorrect procedures. Til Wykes stated that mental health programmes need to have clinicians and mental health service users involved when creating the content and both Google and Apple need to step up and become more responsible when publishing mental health apps on their stores. She outlined 4 principles that need to be implemented at the point of sale:


  1. Concise and condensed information on the security and privacy of the data in relation to who has the data, how are they going to use it and is it safe.
  2. Information on how the application was developed. Was it created with service users and clinicians? Was it tested with service users and clinicians?
  3. Information on the dosing and feasibility.
  4. Information on the benefits.



Jones Bell then followed on from this to say that randomised control trials need to be put in place for testing these apps so show how beneficial they can be, and also specifically highlighting how many people don't get a benefit. This is a very important point as when people don't get a benefit, and they are already in a vulnerable and fragile state of mind, they won't go into further depression and experience enhanced mental health issues thinking that they are the only ones who cannot feel the benefits from the app. She then concluded that meditation should also be used to enhance a persons resilience.


Video 4: Why mental health care needs new options



I will leave you with one of favourite quotes, which is thought to have originally been quoted by Ian Maclaren and has further been attributed to Plato, Socrates and others.



“Be kind, for everyone you meet is fighting a hard battle”



References

by RG332028 07 Mar, 2023
10 Minute Read - Last week, I got the opportunity to take part on the “Future Focus – What’s Next for Technology?” panel at the Mason Hayes & Curran LLP Technology Conference – Talent, Funding, and the Future. This conference showcased expert panels and thought-provoking discussions dealing with topics around recruitment, talent, equity, investment, and technology. The following is an overview of my panel discussing the value and limitations of ChatGPT, how business should approach adopting AI, the ethical considerations surrounding this technology, and what's coming next. All thoughts and comments are my own.
28 Nov, 2022
5 Minute Read - There's a lot of deliberation around whether the rise and development of full artificial intelligence will threaten human existence (more of which can be read in my article ‘Are Humans the Next Horse? The Rise of the Robots’). Whether or not this is true, only time will tell, but we can definitely say for certain that most advancements in technology will pose security risks as a result of poorly designed, misused, or hacked systems with little or no integrated regulations.
by Graham Baitson 05 Jul, 2022
6 Minute Read - At our recent AI Possible Summit, I got the opportunity to moderate a panel on emerging technology. I was joined by some amazing people to discuss how to increase AI's availability and how it's being applied to different industries. The following is an overview of this panel. All thoughts and comments are my own.
by Graham Baitson 26 Apr, 2022
6 Minute Read - Last month I got the opportunity to give a Special Address presentation at Finovate Europe; a conference showcasing cutting-edge banking and financial technology through a unique blend of short-form demos and key insight presentations from thought-leaders. The following is overview of my talk. All thoughts and views are my own.
by Graham Baitson 01 Dec, 2021
4 Minute Read - Last week I attended the virtual/in-person Analytics Summit 2021 Conference and it was great to see the opportunities for data towards sustainable growth that have emerged due to almost two years of a pandemic. There were a couple of running trends apparent throughout all of the talks, and below I have outlined some of my takeaway points from the day of informative and inspiring talks. All thoughts and views are my own.
by Graham Baitson 07 Sept, 2021
8 Minute Read - Last Friday, I had the pleasure of speaking at The International John McCarthy AI Summer School Conference hosted by the RDI Hub. During a panel discussion on the “Future of AI for Health and Wellness in Industry in the Short, Medium, and Long Term”, I got the opportunity to discuss how AI is currently being utilised within healthcare, some of the challenges that are being faced within the industry, and also some of the future trends. For those of you who couldn’t join, I put together a quick overview of some of the areas I covered during the discussion.
by Graham Baitson 09 Jun, 2021
5 Minute Read - I’ve always been fascinated by language. For the lucky ones, it’s something that has been learned, and now comes so effortless, on our journey to becoming adults. I’m constantly fascinated by people who can speak multiple languages... and even more so towards people who can inject their own culture into conversations not in their native tongue. In this two-part language series, I’ll take a look at phrases, idioms and words, starting with commonly used phrases and the origin behind them. All thoughts and views are my own.
by Graham Baitson 01 Jun, 2021
9 Minute Read - A few weeks ago, I had the pleasure of speaking at the AI Summit 2021. During a panel discussion on “Rethinking Talent to Thrive in an Agile AI World” I got the opportunity to discuss the impact of AI on the job market, how we can make Ireland a recruitment magnet for overseas AI-skilled executives, how we can attract more women into AI-related roles, and how we can use AI to attract and retain more talent. For those of you who couldn’t join, I put together a quick overview of some of the areas above that were covered.
by Graham Baitson 21 Dec, 2020
In my previous two articles ( Numbagories and Pictagories ), I outlined the process of creating my first two personal mobile apps. This article outlines the 3rd app in my series of quiz apps. Topicgories is a FREE Android application where the aim is to solve music, sport, and tv/movie puzzles that are suitable for all ages and will have your mind boggled, your tongue twisted and your head rattled as you race against the clock to achieve those precious points. In this article, I will talk through how I expanded on my first two apps in order to create a brand new app. But in the meantime, please download and play along.
Pictagories App Poster
by Graham Baitson 26 Oct, 2020
In my previous article 'Numbagories - The Number Quiz App that Everyone is Talking About', I outlined the process of creating my first personal mobile app. This article outlines the 2nd app in my series of quiz apps. Following in the footsteps of Numbagories, Pictagories is a FREE Android application where the aim is for you to decipher the rebus puzzles, earn points and achievements, advance through the ranks, and complete the game. The quicker you solve the puzzles, the more points you will earn. In this article, I will talk through how I expanded on my initial app in order to create a brand new app. But in the meantime, please download and play along.
More posts
Share by: